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ToonToonz.com Presents Charles Kaufman's Flash Cartooning Tips & Lessons
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| The Jumping Butthead Flash Animation. It is a relatively simple animation, but it is the little details that make it better. See how I adjust the timing and movements of the animation. See the finished Flash animation: click here. |
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C ) Making the Animation in Flash 2. Open up LIBRARY: Window > Library 3. As you can see in Graphic 3 (right), I have imported all the various pieces of Butthead into the Library as graphic symbols: There is the head, foot, upper leg, lower leg, shadow and ground. |
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A) The Cartoon Idea I was doodling up some ideas for some new cartoon characters and came up with this person or thing that after I finished drawing it, looked kind of like a butt and a head....butthead. Here is a sketch of the first butthead I did in my sketchpad. This is original size, about 1 x 1.5 inches: ![]() |
B) The Drawing One can draw their cartoon characters in Flash, but I don't really care for the Flash drawing tools. I cannot get the style or design that I want, so I draw in the vector drawing program Adobe Illustrator and then export/import the drawings into Flash. What software do I use to draw my characters? In Adobe Illustrator I open up a new file and draw each element of the cartoon character on a separate layer. |
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At the left is the finished character that I drew in Ilustrator. In Graphic 2, right are shown the indivdual parts I drew and exported as .swf files: - green ground, - the darker green shadow , - one foot, - the body, - one lower leg part - and one upper leg part. In Graphic 2, why only one leg and foot parts since their are two legs and feet in the final animation? I re-use the one set of leg & feet parts. This lowers the end Flash file's size. I then exported each of the separate pieces (right) as separate .swf files from Illustrator into my main "Butthead" file folder on my computer to be imported into Flash. |
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| The finished cartoon character. |
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| Graphic 2: Drawn in Adoble Illustrator, the individual parts of the Cartoon character were imported into Flash as separate Symbols. | ||||||||||||||||||||||||||||||
| Graphic 3: All the pieces are imported into the Library as Symbols and layers made for each of the parts. NOTE: As you can see graphics above there are Buttons included (start and stop), but not discussed in this lesson. Buttons will be a different lesson. Go to Part 2 of the Making of |
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| To see the basic way on how I set up the layers and the symbols go to: Lesson 3. Making A Simple Animated Movement. |
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Suggest this Flash Animation Web Site |
Recommended Flash & Animation Books click here |
© 2006 Charles Kaufman
All rights reserved. Return to main ToonToonz Page |
See more lessons and tips on making Flash cartoons: click here |
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